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Identifying Path In Matrix Game

I am returning the length of the shortest path if there's is one. Otherwise, I return -1. I'm trying to print the matrix in such a way that all visited nodes that were a part of th

Solution 1:

The issue is in how you address grid:

When looking for the next available move, you do this test:

grid[y2][x2]!=0

where (x2, y2) is potentially added to the path.

But when you finally assign the $, you write:

grid[i][j] = '$'

where (i, j) is the tuple taken from the path.

This is not consistent. You should swap the coordinate position in one of the two grid[][] expressions to make them consistent.

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